Cyber Resilience

CVE-2021-26825

High

Published: 08 February 2021

Published
08 February 2021
Modified
21 November 2024
KEV Added
Patch
CVSS Score v3.1 7.8 CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
EPSS Score 0.0065 71.3th percentile
Risk Priority 16 60% EPSS · 20% KEV · 20% CVSS

Summary

CVE-2021-26825 is a high-severity Integer Overflow or Wraparound (CWE-190) vulnerability in Godotengine Godot Engine. Its CVSS base score is 7.8 (High).

Operationally, ranked in the top 28.7% of CVEs by exploit likelihood; it is not currently listed in the CISA KEV catalog.

EU & UK References

Vulnerability details

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug…

more

leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CWE(s)

Related Threats

No named actor attribution yet. ATT&CK technique mapping in progress for this CVE.

Affected Assets

godotengine
godot engine
≤ 3.2

Mitigating Controls

No mitigating controls mapped yet. The per-CVE control annotator has not reached this CVE.

References