CVE-2021-26825
Published: 08 February 2021
Summary
CVE-2021-26825 is a high-severity Integer Overflow or Wraparound (CWE-190) vulnerability in Godotengine Godot Engine. Its CVSS base score is 7.8 (High).
Operationally, ranked in the top 28.7% of CVEs by exploit likelihood; it is not currently listed in the CISA KEV catalog.
EU & UK References
- 🇪🇺 ENISA EUVD: EUVD-2021-13610
Vulnerability details
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug…
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leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
- CWE(s)
Related Threats
No named actor attribution yet. ATT&CK technique mapping in progress for this CVE.
Affected Assets
Mitigating Controls
No mitigating controls mapped yet. The per-CVE control annotator has not reached this CVE.