CVE-2022-31265
Published: 26 May 2022
Summary
CVE-2022-31265 is a high-severity Authentication Bypass by Capture-replay (CWE-294) vulnerability in Wargaming World Of Warships. Its CVSS base score is 8.8 (High).
Operationally, ranked in the top 20.6% of CVEs by exploit likelihood; it is not currently listed in the CISA KEV catalog; a public proof-of-concept is referenced.
EU & UK References
- 🇪🇺 ENISA EUVD: EUVD-2022-52840
Vulnerability details
The replay feature in the client in Wargaming World of Warships 0.11.4 allows remote attackers to execute code when a user launches a replay from an untrusted source.
- CWE(s)
Related Threats
No named actor attribution yet. ATT&CK technique mapping in progress for this CVE.
Affected Assets
Mitigating Controls
Likely Mitigating Controls AI
Per-CVE control mapping for this CVE has not run yet; the list below is derived from the weakness types (CWEs) cited in the NVD entry.
Allows detection of capture-replay attacks by showing the replayed logon's timestamp as the last logon.
Protects against replay of captured session tokens or credentials by requiring authenticated, fresh session channels.
Wireless link protections commonly incorporate replay protection, reducing the exploitability of capture-replay weaknesses.
Accurate synchronized time enables tight timestamp windows that directly limit capture-replay windows in authentication protocols.